Projection Mapping
Pixel-mapped scenic, architectural, broadcast, and festival environments designed around physical space, scale, and audience movement.
Immersive visual design studio
MELT EVERYTHING is an immersive visual design studio led by Morgan Lavery, also known as VJ Infinight. The studio creates projection mapping, festival and touring visuals, stage media, brand activations, and audiovisual environments for artists, producers, venues, agencies, and global brands.
MELT builds visual systems for real-world entertainment environments: stage content, projection-mapped architecture, LED environments, artist visual packages, media server workflows, motion graphics, launch events, and immersive brand experiences.
Pixel-mapped scenic, architectural, broadcast, and festival environments designed around physical space, scale, and audience movement.
Touring and festival visuals, time-coded show content, VJ operation, media server programming, and artist-specific visual systems.
Stage design, branded environments, product-release media, interactive retail moments, XR concert worlds, and audiovisual installations.
MELT connects creative direction to the production details that determine whether a visual idea survives show day. The studio can develop content, plan screen and projection systems, coordinate with artists and vendors, prepare playback, and operate the finished visual show.
Creative and technical decisions stay close to the people accountable for delivery, from the first brief through final playback.
Work is designed around the actual surfaces, pixel maps, media servers, sightlines, schedules, and changeover constraints.
Content, stage media, artist advancing, sponsor requirements, VJ operation, and production communication can live in one coordinated workflow.
The current project archive documents dozens of MELT productions across music, festivals, nightlife, broadcast, experiential marketing, and emerging media. The work includes Riot Games tree mapping, Dell World 2022, the VALORANT Premiere Party, Samuel Adams Air and Apres, The Pentagon XR environment, and artist or festival projects for Adventure Club, Illenium, DJ Snake, Bassnectar, The Crystal Method, Life in Color, Global Dance Festival, and more.
These project pages document some of MELT's strongest public work across projection mapping, brand activations, artist visuals, XR environments, and live event media.
Bring the room, audience, timeline, and creative ambition. MELT will help shape the visual direction and technical plan around the real environment.
MELT EVERYTHING is the current public home for the creative practice historically associated with Morgan Lavery, VJ Infinight, Infinight Productions, Infinight Visuals, MELT Creative, Melt Creative, and Melt Interactive. The current site consolidates the studio portfolio, recovered project archive, social profile references, and inquiry path at melteverything.com.
MELT Creative and Melt Creative are earlier studio names connected to the same live visuals, projection mapping, stage design, and artist visual package work now presented by MELT EVERYTHING.
Melt Interactive is a later historic identity tied to immersive visuals, brand activations, event media, and interactive environment work now centralized on melteverything.com.
VJ Infinight, Infinight Productions, and Infinight Visuals are historic names for Morgan Lavery's live visual and event production work, now documented by MELT EVERYTHING.
These official profiles and site sections help search engines connect MELT EVERYTHING with Morgan Lavery, VJ Infinight, Infinight Productions, Infinight Visuals, Melt Interactive, Melt Creative, social accounts, the project archive, and client work.
External reporting and production-industry sources connect Morgan Lavery, MELT Creative, Melt Interactive, and current MELT EVERYTHING work across concert visuals, touring systems, projection mapping, festivals, and immersive environments.